The game never makes explicit how to stop the time loop (or even why it's occurring in the first place). In another loop, you might brutally stab your wife right at the beginning just to see what happens. In one loop, you might try to be the perfect date, setting up the table, dancing with your wife and telling her how excited you are to have a baby with her. During the first time loop of the story - a seemingly innocent date night ruined by Dafoe's murderous rampage - you'll discover details, branching dialogue choices and objects you can interact with in the household that'll lead to different outcomes for the story. The true appeal of the game, however, comes in its gameplay. Daisy Ridley in particular is impressive, sporting an American accent and an emotional range of which Rey from “Star Wars” could only dream. All three turn in a great, credible performances, which is impressive considering the game’s limited graphics and the top-down view obscuring the characters’ facial expressions. Unsurprisingly, Dafoe - doomed to be forever typecast as the bad guy - plays the bad guy. James McAvoy, Daisy Ridley and Willem Dafoe all lend their voice-acting talents in this star-studded cast. While the game still falls victim to the shortcomings of the point-and-click genre - like repetition and frustrating guess-and-test gameplay - the spectacularly strange story more than makes up for it, leading to unexpected outcomes and plenty of "aha" moments that will motivate players to keep repeating the loop. Twelve Minutes, which advertises itself as an "interactive thriller," is actually a disguised point-and-click adventure game, and it's unlike any other I've played. The game, now available on Xbox and PC, centers on a time loop scenario where the main character and his wife are brutally murdered by someone posing as a cop, forcing players to repeat the same 12 minutes of that night to discover the motive for the murder and your wife's mysterious past. Annapurna Interactive's enduring success creating enjoyable, experimental storytelling games continues with Twelve Minutes.
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